(Ping! Zine Web Tech Magazine) – How about a DDoS attack to spoil your launch day? No fun, right? Well that’s what Cube World developer Picroma recently faced as it sought to launch its highly anticipated voxel-based RPG, according to a report from Kotaku’s Patricia Hernandez on Monday.
As users flooded to purchase the game, Picroma had to stop things because of server issues. “The shop will remain closed until all issues are resolved,” the company had stated when initially discussing the matter.
“Initially we assumed the fault was on our side, like our download/updating system could be broken, so we closed the sale and improved our system,” commented game developer Wollay Funck later on to Kotaku.
Funck continued, “But it turned out that all these problems were the result of DoS attacks. It seems that someone is trying to systematically damage us and our business. The attacks usually occur during evening/night as soon as we open our store or user registrations. The attackers obviously want to prevent us from selling our game.”
Cube World has drawn many comparisons to Minecraft. The game initially began development in June of 2011 and features infinite randomly generated worlds with landscapes including greenlands, snowlands, deserts, jungles, lava lands and oceans. Watch gameplay footage of Cube World below: