“In sitting down to plan out features for patch 1.0.8, we decided as a team that we really wanted to improve multiplayer co-op. We have other more long-term improvements planned as well (like the itemization updates Travis discussed earlier), but we knew there would be a lot of immediate benefit if we could just make it easier and more rewarding for people to play with each other,” Cheng explained via Battle.net’s Developer Journal.
While admitting co-op wasn’t “living up to its full potential,” Cheng noted the new update would feature a “matchmaking tag” pertinent to Public Games – allowing players to show what type of gameplay they’re looking for through a multiplayer session whether it be PvP, Full Act Clear, Questing or Keywarden.
Another plan Blizzard has up its sleeve is providing multiplayer bonuses – where the company is considering 10% additional XP per extra player.
Blizzard is also reducing Monster health. Originally, each monster gained 70% more health per added multiplayer. That will now be set at 50%.
Also in the mix is an Identify All feature – something the company hopes will help players stick together as they sort through full inventory items.
Other improvements, meanwhile, include extended Archon duration via assists, new combat alerts, a Players Near You feature (like StarCraft II) and private chat conversations.
Blizzard has urged users to test out the features via its Public Test Realm (PTR). Diablo 3 was launched in May of last year. A PlayStation 3 and 4 version of the title is expected at a later date.