Diablo III: Blizzard Addresses How to Keep Accounts Secure

(Ping! Zine) – It’s only the biggest computer game to hit the market in quite some sometime. The release of Blizzard’s Diablo III last week caused excitement amongst gaming fans who had waited nearly a decade for the latest title in the popular hack and slash dungeon series.

The game spawned so much hype that it quickly became Amazon.com’s most preordered gaming title in history, according to a CNET report published earlier this month. Despite that, Diablo III was met with some technical glitches when some users found it hard to log in, a server issue created by high demand. The popular game maker quickly addressed and fixed it.

Other reports indicated that the game had also faced the wrath of hackers – an issue the game developer addressed via its forums late Monday.

“Historically, the release of a new game — such as a World of Warcraft® expansion — will result in an increase in reports of individual account compromises, and that’s exactly what we’re seeing now with Diablo III,” stated Battle.net Community Manager Lylirra in a post.

Lylirra continued, “We know how frustrating it can be to become the victim of account theft, and as always, we’re dedicated to doing everything we can to help our players keep their Battle.net accounts safe — and we appreciate everyone who’s doing their part to help protect their accounts as well.”

Meanwhile, Blizzard emphasized some steps that Diablo III users could take to further secure their accounts. The company offers both an optional physical and mobile Authenticator, a solution that generates a unique code a Battle.net user can enter upon logging into Diablo III. In addition to that, Blizzard provides a mobile app called SMS Protect, a platform that provides users with security updates regarding their accounts.

Diablo III’s predecessor, Diablo II was released in June of 2000. Blizzard, the world’s most successful PC game developer has enjoyed widespread success with other titles in its WarCraft and StarCraft line.