(Ping! Zine Web Tech Magazine) – Kojima Productions recent stealth game, Metal Gear Solid 5: Ground Zeroes, has come out, causing much criticism from players.
Although Ground Zeroes is the prequel to Phantom Pain, players are complaining about the games length, which many have finished it anywhere from 10 minutes to two hours.
The NYDailyNews describes the game as a story that “whets your appetite instead of fulfilling your hunger for another Metal Gear story.”
“It’s gripping in some moments, shocking and far from PG in others, but it’s definitely a beginning, not an end. You’ll play this game one way or another though; the main question is “when.”
Eurogamer gives the game a 9/10 saying “For everyone else, the very best thing about Ground Zeroes is how the series has cast away so many of its cinematic pretensions and fallen in love with being a video game all over again. As a precursor to Phantom Pain, it suggests that greatness awaits, but even on its own terms Ground Zeroes is something special. In the purity of its systems and the focus of its action, it’s not just an antidote to the glut that had begun to weigh down Metal Gear Solid but also to the bloat that weighs down so many of the series’ big-budget peers.”
On the other hand, Polygon gives the Ground Zeroes a 5.5/10 by stating, “It’s admirable that developer Kojima Productions was willing to toss long-held franchise tenets out the window in favor of re-imagined Metal Gear Solid gameplay. And it’s possible that in a more complete game, these additions might shine more brightly. But Ground Zeroes is hardly the right venue to demonstrate the future of the franchise. It’s staggeringly short and unsatisfying, feeling more like a cash grab than an honest-to-goodness installment in a beloved franchise.”
Metal Gear Solid 5: Ground Zeroes was released on March 18th for the PS4, PS3, Xbox One, and Xbox 360.