The long-awaited consumer-grade Oculus Rift virtual reality headset will arrive in the first quarter of this year, as previously stated. Hooray! But if you were hoping to get your hands on the Oculus Touch controller, you’ll need to wait a little longer.
In a blog post published Thursday, the Oculus development team said that it “need[s] more time” to finish work on the Touch, so it’s pushing the Touch’s release to some point in the second half of 2016. The company also confirmed the Oculus Rift’s long-stated early-2016 consumer launch.
The company originally planned to release the Touch during the second quarter of this year.
In the blog post announcing the new release timeline, Oculus hinted at some of the additional tweaks it’s been making to the controller, which may account for the delay. “On Touch hardware, we’ve made significant advances in ergonomics, and we’re implementing many changes that make Touch even more comfortable, reliable, and natural,” the blog post explains. “We’re also implementing changes that improve hand pose recognition.”
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